MMI-M Track
Multimedia Computing
- Multimedia Computing I
- Multimedia Computing II
- Multimedia Information Theory
- Perceptual Computing and Multimodal Analytics
- Machine Audition
- Motion Capture, Analysis and Synthesis
- Ambient Intelligence and Affective Systems
- Multimedia Standards
- Reinforcement Learning
- Deep Learning: Methods and Applications
- Graduate Seminar
- Masters Thesis
MMI-G Track
Game Technologies
- Game Development Pipeline
- Game Metrics
- Game Aesthetics
- Procedural Sound Design
- Physics for Computer Games
- Artificial Intelligence in Computer Games
- Non-Digital Game Design
- Modelling Outdoor Virtual Environment for Simulations and Games
- Applied Parallel Programming on Gpu
- Psychology in Game Design
- Graduate Seminar
- Masters Thesis