Multimedia Informatics (MMI) is an M.S. program established in 2016 within the Informatics Institute at Middle East Technical University, as a successor of the Game Technologies (GATE) M.S. program founded in 2009. The primary aim of the program is to educate its students on state-of-the-art multimedia technologies including computer vision and audition, motion capture and tracking, affective computing, ambient intelligence, virtual/augmented realities, and game technologies. The program has a strong research component with a prominent interdisciplinary edge. The interdisciplinary aspects of the program are reflected not only in the academic backgrounds of the faculty who teach at the program but also by the diverse backgrounds of its students.
MMI-G Game Technologies
MMI-G track consists of game-related courses that cover the technical development aspects and design aspects of game development. The research and thesis work carried out by the students reflect novel and innovative aspects of cutting-edge research in game technologies. The program has strong collaboration and research links with other game technology labs as well as game technology industry in Turkey, other countries in Europe and other overseas countries. The program is also supported by game companies in METU Technopolis as well as METUTECH-ATOM, the game technology pre-incubator in the METU Technopolis.
MMI-M Multimedia Computing
MMI-M track aims to build a strong background in multimedia technologies and to offer a diverse selection of courses that addresses the recent developments in the field. The variety of the courses and the academic backgrounds of the staff create a fruitful environment for interdisciplinary research. Main research areas are audio processing, computer vision, social signal processing and motion analysis. Research infrastructure at the disposal of MMI students and staff empowers the quality and outcomes of the research and provides a high-tech and up-to-date setting to target and test novel advancements.
The program has strong collaboration and research links with other multimedia labs as well as game technology industry in Turkey, other countries in Europe and other overseas countries.
• NVIDIA Cuda Research
• Intel Galileo Program
• METU Technopolis
Game Technology Pre-Incubator
Our strong links with the game technology companies has resulted in the formation of our industry board. The members of this group of experts advise on and help steer the program by fine-tuning our academic curriculum with much-needed timely knowledge on the actual needs of the industry. A list of the members of the Industrial Advisory Board is available below.
- Professor Vesa Välimäki, Aalto University, Finland
- Professor Ahmet Kondoz, Loughborough University, UK
- Professor Fionn Murtagh, Goldsmiths University of London, UK
- Professor Zoran Cvetkovic, King's College London, UK
- Professor Julius O Smith, Stanford University, USA
- Professor Alberto Borghese, University of Milan, Italy